Sunday, March 2, 2008

Project 2 Final- Mark O.


HOW TO PLAY (INSTRUCTIONS)

  • 2-4 Players or Teams
  • Players decide between themselves who goes first. It makes no difference since each player gets 10 turns before the game is over. (If you want to play for longer, increase the number of turns)
  • Player must throw the Madougie Ball (suction ball pictured above) at the circular target from a minimum of 3 meters away. Smaller areas account for more points.
  • Once the ball has hit an area (for example; 12 points) the player than must pick up a card from the pile and turn over the sand dial simultaneously. So for example, if a player picked up a card that said animals on it they have one minute to write down 12 animals (the number of points) on a piece of paper provided.
  • If a player missed the target completley they can try again as many times until they hit it.
  • The fun part about Madougie! is that once the timer is turned and the player is trying desperatley to think of the required number of answers for the subject their opponent is allowed to distract them and try to stop them from thinking. This can be done by making noises, funny faces, etc.
  • The tricky part of the game is that if one cannot think of the required number of things in the one minute their opponent receives the points instead of them.
  • The game continues for 10 rounds at which point the scores are tallied and the winner is declared the MADOUGIE!

WHY IS IT FUN???


Madougie is a mix of scattegories and darts. There is a sense of familiority at throwing something at a target and naming things in a certain period of time. Since its prototype (thanks for all the comments everyone) its become more challenging because the numbers have increased on the board meaning that there are more answers required when naming a subject. It is more interesting than most games because it involves something physical as well as mental.

There is personalization involved as well in this game. The unique thing about it is once you begin to feel like you have mastered the game and you are a pro you are given the option of creating your own cards with harder subjects. This means that this game will last longer and people won't just set it down and forget about it once they get bored. Also, if your ten rounds are over and you are still having fun (which you would be!) you can continue for as long as you want.

Competition is a key element in this game, as well as a risk factor. If one does not think of enough answers to a topic in one minute their opponent will get the points instead. This drives the person to do the best job they can. It is also competitive due to physical skill because both opponents will try to hit the smaller circles with the larger amount of points on them.

The bright colours and unique target intrigues the players and evokes a cheerful and happy mood. The MADOUGIE ball is also a key aspect of this game. People are not accustomed to playing a game with such a strange ball therefore there is the sense of something new or foreign that excites the senses. It provides visual feedback as well since the ball lights up once its hit the target. This is how one knows if they are throwing it hard enough for it to stick.



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