Blocks and Pennies
Objective: To flick or push the penny from a predetermined distance which is decided by both players at the beginning of the game. the penny is to go through the two blocks which are turned on their edge to form a pyramid. the player earns points depending on how the blocks do or do not fall.
How To play: This is a two player game. The younger player will be first. Each player gets one chance to flick or push the penny through the blocks which have been set up on their edges to form a pyramid. If the player does this without affecting the blocks, the player will be rewarded 2 points. one block or both blocks facing upward will result in 1 point, both blocks face down will result in 0 points awarded. If the player misses both blocks completely a -1 point should be given. The players take turns, and the winner is determined when a player reaches 20 points.
Is it fun? why?: This game is really fun because its competitive and the player has full control over his/ her actions. It is a simple game and can be played almost anywhere. This game is highly physical which is an engaging factor. The uniform connectedness in the shape and size of the blocks allows for a consistent and smooth-running experience so the player can focus on having fun without worrying about the consistency in shape/size. Its fun also because there are many opportunities for each player to succeed, which creates motivation and a drive to keep playing. small climaxes help the player stay engaged throughout the duration of the game.
Changes/ improvements: Many changes have been made since the user testing. in fact, its a completely different game. I decided to depart from my original idea because my peer feedback pointed in the direction for major changes. the users were not having fun because there was too much thinking involved and no competitive aspect which resulted in less fun. i also learned that my game was not interesting. My efforts to create an interesting and engaging game using colour for education and fun were not successful.
i found myself playing with the blocks trying to think of a new idea. i initially wanted to think of some kind of tool for making shapes using blocks of colour. This was not easy. Every idea i had already existed so i decided i wouldnt limit myself to my first idea. After playing with them for a long time i decided to involve a competitor. It looked as if the user would have more fun with some competition. i grabbed my brother and we started playing this game that exists now. it was lots of fun, and it didnt seem to have any errors or possibility for suprises in the future that would constitute a rule change. its very physical, competitive and the user feels in control while having lots of fun!
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment