This blog is dedicated to Jesse and Tori's Monday evening section of Principles of Experience Design at the Ontario College of Art and Design, Winter 2008.
ann your mazes were a great idea. i thought the choice of game was really appropriate for the label that you tied to the outside. i thought it was really cute and very special. i think it would be ezpecially fun for its nostalgic value. they are pretty complex so the challenge is also a fun thing. the only things that were less fun was cleaning the acetate and making mistakes even though i really appreciate that more than one person can so the mazes which i think is important becuase this way, you can share the fun that was had with another friend. also, its environmentally friendly to reuse.
Yo girlfriend, I loved the idea of your dirty picture mazes from the start but i found it extremely difficult. Maybe i'm dumb or don't have the attention span but i thought the width of the 'halls' were too narrow and confusing. Maybe there could be less and it would be easier? For people like me.... :)
Fun fun fun! No instruction needed, and yet it combine everything you need in a good game - you can play solo or with a friend in a compatition, attracks attention, challanging and fits all ages. Who - ED ppl, indi kids burnouts and if there are any - ID/ED nerds, the one that sittes between classes in the library and design stuff in a scienctific manner. Any way - great game, for the real thing it would be nice to have more shits so if I own the game I will have more mazes.
i really like your game ann but i found it very very very hard may be you can simplify it..there are too many line i guss...but your idea is very appropriate and amazing
5 comments:
ann your mazes were a great idea. i thought the choice of game was really appropriate for the label that you tied to the outside. i thought it was really cute and very special. i think it would be ezpecially fun for its nostalgic value. they are pretty complex so the challenge is also a fun thing. the only things that were less fun was cleaning the acetate and making mistakes even though i really appreciate that more than one person can so the mazes which i think is important becuase this way, you can share the fun that was had with another friend. also, its environmentally friendly to reuse.
Yo girlfriend,
I loved the idea of your dirty picture mazes from the start but i found it extremely difficult. Maybe i'm dumb or don't have the attention span but i thought the width of the 'halls' were too narrow and confusing. Maybe there could be less and it would be easier? For people like me.... :)
Who – Art Gangsters
-Burnouts
-Illustration
Why – looked like a regular maze but more complicated
-Heard that if it`s completed the lines make a dirty picture
- tests your unpuzzling techniques
Fun fun fun! No instruction needed, and yet it combine everything you need in a good game - you can play solo or with a friend in a compatition, attracks attention, challanging and fits all ages.
Who - ED ppl, indi kids burnouts and if there are any - ID/ED nerds, the one that sittes between classes in the library and design stuff in a scienctific manner.
Any way - great game, for the real thing it would be nice to have more shits so if I own the game I will have more mazes.
Cheers
i really like your game ann but i found it very very very hard may be you can simplify it..there are too many line i guss...but your idea is very appropriate and amazing
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