Monday, February 18, 2008

Project 2 - Concept Games by Eve Zorawski

Game Concepts

Atlas Game
Requires 2 players and 1 Atlas

Taking turns, one player names a city anywhere in the world and the other must find it in a limited amount of time. The searcher can receive a maximum of two clues. When a city is found the player receives 3 points, minus 1 point for each clue. This game has no particular duration period and the goal is to earn the most points.





Categories
Requires 3+ players and papers and pens/pencils

Each player must write five categories on their piece of paper; cities, rivers, famous people, and plants. While one player chooses any letter from the alphabet, the other players must write down as many possible words for each category in a limited amount of time. Each category is worth 1 point in one round. For example in a round, if you guess a word for all the categories, you will earn 5 points. For each extra word, you earn 0.5 points.


Baggy Race!
Requires 3+ players and 1 garbage bag per player

The Baggy Race is a more entertaining version of an actual race. The players are lined up at the same starting point and whoever arrives at the designated finish line wins. All players must run inside a garbage bag.




Ping Hole
Requires 1+ players

The goal of this game is to get the ping-pong ball into one of the holes. Each hole has a different point value, so try to earn the most points.







Male Blow Up Doll
New and improved and with extremities!

This is a redesign proposition for the male version of the blow up toy companion. The current product offers companionship, but not in all ways. In order to create a new version, I plan to combine the existing male blow up toy with a sex toy dildo.






1-2-3 Pints
Requires 2 or more 19+ players and a long piece of planar material.

The goal of the game is to walk straight on the long piece of material without stepping off. The challenge is that after each walk, each player must drink one pint of beer and complete the task again. These rounds are repeated until only one player is left. The key is to stay in the game for as long as possible!


Thursday, February 14, 2008

Exercise Seven - Ann


click on map for larger image

Wednesday, February 13, 2008

Presentation: Narrative

Presentation: Narrative

Supplementary Reading: Donald Norman, Emotional Design, 99-133

Supplementary Reading: Donald Norman, Emotional Design, 99-133

"Fun and pleasure, alas, are not topics often covered by science. Science can be too serious, and even when it attempts to examine the issues surrounding fun and pleasure, its very seriousness becomes a distraction. Yes, there are conferences on the scientific basis of humour, of fun ("funology" is the name given to this particular endeavor), but this is a difficult topic and progress is slow. Fun is still an art form, best left to the creative minds of writers, directors and other artists. But the lack of scientific understanding should not get in the way of our enjoyment. Artists often pave the way, exploring approaches to human interaction that science then struggles to understand. This has long been true in drama, literature, art, and music, and it is these areas that provide lessons for design. Fun and games: a worthwhile pursuit." (Norman, 100)

Norman attempts to deconstruct fun several times in the book, most usefuly on page 105, in reference to the work of human factors expert and designer Patrick Jordan, when he defines four types of pleasure: physio-pleasure, socio-pleasure, psycho-pleasure and ideo-pleasure.

Monday, February 11, 2008

Exercise Nine: A Meeting in a Supermarket

This exercise is designed to continue to get you thinking in narrative, and about how narrative applies to user experience.

Using one of the attached grocery store receipts as your inspiration/evidence, create two narratives. Post your narratives to the blog. At least one of these narratives should consist of more than just prose. Consider images, video, poetry and sound. Be creative! Here's an example of a variety of possible responses to a single receipt.

Your receipt assignments (the page number) are as follows:

Priscilla: 1
Andrey: 2
Amanda: 3
Marlissa: 4
Amy: 5
Alexander: 6
Dominic: 7
Nicole: 8
Jenny: 9
Ann: 10
Song: 11
Allison: 12
William: 13
Robert: 14
Leigh: 15
Milena: 16
Adam: 1
Mark: 2
Banafsheh: 3
Zachary: 4
Inbal: 5
Hee Jin: 6
Emily: 7
Zunera: 8
Eve: 9

Post your narratives to the blog by Sunday, February 25 at 11:59PM.

Exercise 8 - Andrey C & Amanda C

Exercise 8 - Shields & Shreemohan

We like to call it "a bridge so long" 


Exercise 8 - Adam and Banafshe = Kitty War!


When the kitty society turns on itself, it becomes KITTEN WAR!!!!!!!!!!!!!!!!!!!!