This blog is dedicated to Jesse and Tori's Monday evening section of Principles of Experience Design at the Ontario College of Art and Design, Winter 2008.
ann your mazes were a great idea. i thought the choice of game was really appropriate for the label that you tied to the outside. i thought it was really cute and very special. i think it would be ezpecially fun for its nostalgic value. they are pretty complex so the challenge is also a fun thing. the only things that were less fun was cleaning the acetate and making mistakes even though i really appreciate that more than one person can so the mazes which i think is important becuase this way, you can share the fun that was had with another friend. also, its environmentally friendly to reuse.
Yo girlfriend, I loved the idea of your dirty picture mazes from the start but i found it extremely difficult. Maybe i'm dumb or don't have the attention span but i thought the width of the 'halls' were too narrow and confusing. Maybe there could be less and it would be easier? For people like me.... :)
Fun fun fun! No instruction needed, and yet it combine everything you need in a good game - you can play solo or with a friend in a compatition, attracks attention, challanging and fits all ages. Who - ED ppl, indi kids burnouts and if there are any - ID/ED nerds, the one that sittes between classes in the library and design stuff in a scienctific manner. Any way - great game, for the real thing it would be nice to have more shits so if I own the game I will have more mazes.
i really like your game ann but i found it very very very hard may be you can simplify it..there are too many line i guss...but your idea is very appropriate and amazing
ann your mazes were a great idea. i thought the choice of game was really appropriate for the label that you tied to the outside. i thought it was really cute and very special. i think it would be ezpecially fun for its nostalgic value. they are pretty complex so the challenge is also a fun thing. the only things that were less fun was cleaning the acetate and making mistakes even though i really appreciate that more than one person can so the mazes which i think is important becuase this way, you can share the fun that was had with another friend. also, its environmentally friendly to reuse.
ReplyDeleteYo girlfriend,
ReplyDeleteI loved the idea of your dirty picture mazes from the start but i found it extremely difficult. Maybe i'm dumb or don't have the attention span but i thought the width of the 'halls' were too narrow and confusing. Maybe there could be less and it would be easier? For people like me.... :)
Who – Art Gangsters
ReplyDelete-Burnouts
-Illustration
Why – looked like a regular maze but more complicated
-Heard that if it`s completed the lines make a dirty picture
- tests your unpuzzling techniques
Fun fun fun! No instruction needed, and yet it combine everything you need in a good game - you can play solo or with a friend in a compatition, attracks attention, challanging and fits all ages.
ReplyDeleteWho - ED ppl, indi kids burnouts and if there are any - ID/ED nerds, the one that sittes between classes in the library and design stuff in a scienctific manner.
Any way - great game, for the real thing it would be nice to have more shits so if I own the game I will have more mazes.
Cheers
i really like your game ann but i found it very very very hard may be you can simplify it..there are too many line i guss...but your idea is very appropriate and amazing
ReplyDelete